Black Ops 4 doing gangbusters, Destiny 2: Forsaken performed below expectations – Activision Q3

Black Ops 4 doing gangbusters, Destiny 2: Forsaken performed below expectations – Activision Q3

Call of Duty: Black Ops 4 is doing gangbusters as far as engagement, but Destiny 2: Forsaken has performed below expectations, according to Activision’s Q3 2018 report.

Activision Blizzard reported its third-quarter financial results for the 2018 fiscal year, citing massive engagement for Call of Duty: Black Ops 4. The firm also said on the call to investors that Destiny 2: Forsaken preformed below expectations.

The company said it plans to release more engaging content for Destiny 2, and at a faster rate to keep engagement up due to Forsaken not performing as well as hoped. But despite the low engagement with Forsaken, Activision feels it will right itself.

Destiny users were actually up for both the quarter and year-over-year (yoy), but that was still under expectations, apparently.

Following the launch of Call of Duty: Black Ops 4, the game sold-through to customers more units than Black Ops 3 its first three days on the market. PC sell-through was also more than three times higher that of Black Ops 3.

Additionally for the first three weeks after launch, total active users and hours played were 16% and over 20% higher, respectively, versus Black Ops 3.

During the call to investors, Blizzard’s new president, J. Allen Brack, touched upon Diablo Immortal, and the backlash surrounding it.

He promised the game will be “an authentic Diablo experience,” and the studio “won’t compromise” on its quality. There are plans for ongoing support, and it will only be released once it “meets the community’s high standard.”

“We think people will love it,” he said, with company CEO Bobby Kotick adding those who played it at BlizzCon 2018 had great things to say about it.


User Engagement

As a whole, Activision Blizzard had 345 million Monthly Active Users (MAUs) in the quarter.

Blizzard had 37 million MAUs in the quarter. World of Warcraft: Battle for Azeroth set a new day-one franchise record with more than 3.4 million units sold-through to consumers.

World of Warcraft engagement grew strongly quarter-over-quarter, and Hearthstone now has over 100 million registered players life-to-date.

Activision itself had 46 million MAUs during Q3, thanks mainly to Black Ops 4.

Going deeper, Activision said players spent on average 52 minutes per day in its games, including Blizzard and mobile titles.

The firm also saw its games in the top 20 most viewed games on the “industry’s largest streaming platform,” we’re assuming Twitch here. This includes Black Ops 4 where viewership “continues to break franchise records.”

Activision-Blizzard Q3 2018

For the quarter ended September 30, 2018, Activision Blizzard’s net revenues were $1.51 billion, as compared with $1.62 billion yoy. Net revenues from digital channels were $1.28 billion.

Net bookings (DLC and digital offerings outside the base game) were $1.66 billion, as compared to $1.90 billion yoy.

Net bookings from digital channels were $1.44 billion, compared to $1.47 billion in Q3 2017.

Activision Blizzard delivered $1 billion of in-game net bookings for the quarter, and a record $3 billion year-to-date.

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